Sensitive footage stays local
Corporate dumps, archive material — never uploaded.
WMV is a relic that still ships out of corporate Windows machines, old camcorders, and archive footage drives. MP4 + H.264 is the format the rest of the world plays. Morph runs FFmpeg.wasm in your browser tab — drop the WMV, the decoder unwraps WMV3/VC-1, the encoder produces a real H.264 + AAC MP4 with a moov-faststart atom, ready to play anywhere. Local file in, local file out. No upload, no watermark.
FFmpeg.wasm includes the full WMV decoder family. The .wmv file you have from 2008 still parses cleanly. Audio comes through the WMA decoder.
The MP4 you get is what every player wants — moov atom up front, video first.
Corporate dumps, archive material — never uploaded.
Drop a folder, run the batch, no per-file API call.
WMV files often hold things you do not want on a third-party server — corporate training footage, legal screen captures, family archive material. Most WMV-to-MP4 sites still POST the file to a server, watermark beyond a free quota, and cap by file size. Morph runs the convert in your browser.
WMV is a Microsoft container with codecs that modern hardware decoders rarely accelerate. MP4 + H.264 plays everywhere — every browser, every editor, every TV, every phone, every social platform. Convert once, play forever.
No. FFmpeg.wasm runs in your browser tab. The WMV decode and the MP4 encode both happen locally. Old archive footage, sensitive screen captures, anything from a corporate Windows machine — never leaves your device.
Both supported. FFmpeg's WMV decoder handles WMV1/2/3 and VC-1 streams. The output MP4 uses H.264 — universally playable.
WMA audio in the WMV is decoded and re-encoded as AAC for the MP4 container. Stereo and mono both supported.
Re-encoding always introduces some loss. Morph encodes at high CRF settings by default to keep visible loss minimal. You can choose higher bitrates for archive masters.
Yes. Safari and Chrome on iOS/Android both support FFmpeg.wasm.